Well, of course, I forgot the first rule of blogging: Don’t call something “Part 1” if you don’t already have Parts 2 and 3 already written and ready to autopost. I ended up getting distracted by other stuff and never finished my followup articles. However, I think a lot of what I was going to write about was explained more concisely in this spinning cube example by Nathan Ostgard and this quick tutorial by Jam3 Labs. In the 2D world, Ely Greenfield, Corey Lucier and others at Adobe have been working on a prototype 2D Molehill framework that’s worth checking out. For much more, check out Uza’s blog post with tons of links to Molehill material.

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